When this deal fell through, the development team turned their focus to the Nintendo 64, which authorises for a more modern environment and value example processing. The game began coding in September 1995, as part of a publishing deal with BMG Interactive. Players authority Evo, a robot reduced to a crawling microchip after a ship crash, in addition to are tasked with taking sources of animals to solve puzzles and defeat enemies. A PlayStation port, developed by Runecraft, was released in 2000, under the construct Evo's Space Adventures. An adaption of the game for Game Boy Color was developed by Tarantula Studios in addition to released in 1999. It was originally released for a Nintendo 64 in October 1998. Space Station Silicon Valley is a platform video game developed by DMA Design as living as published by Take-Two Interactive.
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